For this example we’re going to design a gear ratio of one to six that means for every rotation of the shaft our input shaft rotate six times also for this example we’re going to send that the ring gear is fixed and that the sun gear is our driving gear. The open is there we’re gonna be a carrier that’s attached to the planets, I’m not gonna go into great detail on the gear design.
First will find the module to be two and the angle to be pretty standard next let’s choose a number of teeth for the ring gear, which will also determine its size. Let’s use it for the ring gear which gives us a pit circle diameter of 160 this equation can be used to calculate the number of teeth from the sun gear. If we fill in and for us we determine that our sun gear has 16 teeth, knowing that we can calculate the plan this equation filling in the number of teeth through the ring in the sun gears calculate that each planet will have 32 teeth. We need to define the number of planets I’d like these three planets for this planets.
5 degrees reposition and 19 and 7.5 for planets
So there’s a carrier model connected to each of the planet with an op included as well so let’s go ahead and find the joint because each of the components someplace we can use as belt joints first let’s find the joints between the carrier, and each of the planets will assemble as built joint we want these to be revolute joints and we’re going to choose the planet And the carrier position will be the shaft and repeat that to the other two planets.
we’ve got a ratio six to one so that means for everyone rotation of the shaft are input shaft rotates six times, the motion between the sun gear and each of the planets will go to assemble motion link and this time will go sun and then the planet and because our planet years are twice the size or twice of teeth is the sun gear. We should use 180 and reverse That for the other two years now you rotate the sun gear in the right direction of the mashing isn’t working quite correctly. Looks like it’s slightly the same and the reason for that is that it’s not a true two to one relationship between the sun and the planets, the carriers rotating as well, so we need to add that to the rotation of the sun reset position and take another look at the motion between the sun and the planets to fix it.
we need to add add additional rotation to the sun gear we need to add is 360° Divided by the ratio between the ring gear and the sun gear that’s 80 teeth divided by 16 teeth if we do that for each of the other two planets before we fix us I’m gonna name the motion link so that we can keep them straight this first one if you remember the relationship between the sun gear, and the carrier is next the relationships between the sun gear and the planets Let’s take a closer look at the relationship between the sun and the planets
By Makoma
By Farzaneh
By Lozi
This how we used plugins in our Fusion 360 :
First we go to the utilities tab and add and search for plugins.
Then click on ADD-INS and find Fusion 360 App Store.
Search for FM gear in App Store search box and download the win64 version.
Go back to fusion and in the solid tab click on "create".
Select FM gear in the drop-down menu.
Choose a 16 number of teeth
Then create another FM gear with 32 gears
Position check
Capture position
In the solid tab go to Assemble, and choose "As Built Joint".
Connect the rotational points
Choose the 360 deg and reverse the motions so there is no conflict
Utilize User Parameters in Autodesk Fusion 360 to manage the dimensions of objects within your design. With User Parameters, you can establish equations and connections that can be applied consistently across sketch dimensions and modeling features.
This feature facilitates the seamless propagation of size adjustments throughout the entire model, accessible conveniently through the Change Parameters dialog.
User Interface
Modify- Change Parameters
This interface comes out after pressing on “Change Parameters”, you then have to press on + icon to insert Parameters.
The next step is to add the user Parameters. You must add a Name, Unit, Expression and then click Ok.
You repeat the same task and do it for Sphere Height
After inserting all the parameters needed, you then click Ok .
Go to Assemble-New Component, and create a new component , you can give it the appropriate name according to your project.
Then go to Solid-Create Sketch, to create your desired sketch.
Now choose the needed shape to start sketching; in our case we’re creating a sphere, therefor we chose a circle.
Now you press S and use Sphere Radius to make the circle.
After Completing the measurements.
Select the model the circle then choose Extrude and for distance write”SphereHeight” then press ok.
After Extruding the shape, click on “Shell” and select the top of the model and then input inside thickness as 3mm then click OK. After defining the wall thickness go to main and copy the model and then past after doing this use joint.
Aligne the second shape with the first one.
Now we can start adjusting the parameters to our liking.
Now we can start adjusting the parameters to our liking.
Now we can start adjusting the parameters to our liking.
Parametric Sphere
1.2. Select Faces to Connect:
Use the Faces to Connect tool to select the previously identified connection points on each carrier. Ensure all relevant faces are included.
1.3. Define Avoid Zones:
In the Avoid Bodies section, select any existing geometry you want the generated connecting body to avoid, such as internal components or clearances.
1.4. Generate Alternatives/ Shapes:
Click the Generate button to generate multiple alternative designs for the connecting body based on your specifications.
2.2. Select Preferred Option:
Choose the design alternative that best suits your needs and click on it to make it active in the workspace.